![]() "We've balanced the game to keep the content and challenge going for higher levels," Bethesda said. Meanwhile, Fallout 4 does not have a level cap, whereas Fallout 3 has an initial level cap of 20. So, you will get more opportunities, especially early on, to level up and select a perk. It's unlike Skyrim, Bethesda Game Studios' fantasy open-world RPG, which uses a skill-based system from levelling.īut, levelling speed in Fallout 4 is "closer to Skyrim", Bethesda said, and not as slow as Fallout 3. However, the game lets you change them when exiting the Vault into the Wasteland, "after you've played a little", the developers said in a post on .Īs in Fallout 3, Fallout 4 has experience point-based levelling. This is similar to how Fallout games have worked in the past, but in Fallout 4 you pick your SPECIALS early, before the bombs fall. You have 28 points to assign, which means you can start with a 10 in one SPECIAL if you neglect others. (As an aside, Bethesda has been releasing videos focusing on each of the SPECIALs over the last few weeks.) ![]() The first choice you make, early in the game, is the starting value from one to 10 of your seven SPECIALs: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Fallout 4's character system makes important changes to the way perks work in the game.Īs in previous entries in the post-apocalyptic open world role-playing game, Fallout 4 uses seven SPECIAL stats and associated perks.
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